![]() The game world consists of over 150 dioramas, which were created as real, hand-made models. Technical aspectsįantasian also stands out from the crowd thanks to its audiovisual setting. This encourages experimentation beyond the various menu options. If we manage to properly curve the trajectory of a projectile, we'll hit several enemies at once, and the game will reward us for this with bonuses (for example, extra damage). This allows us to explore locations uninterrupted and deal with all enemies at once after the exploration is complete.Īnother element absent in most jRPGs are skills that require aiming. If we are involved in a random skirmish with a previously defeated type of enemy, the game will allow us to transport them to a special dimension to face them later. However, beware of the omnipresent enemies, including bosses.īattles are played out in turn-based mode, with Fantasian making use of several innovative mechanics. In each of these places we find NPCs who will share their knowledge of the world or useful items. The action is observed from top-down view, and the hero we lead and his companions visit cities and dungeons, whether following the main plot thread or performing side quests. ![]() Mechanicsįundamentally, Fantasian is almost a classic representative of jRPGs similar to Final Fantasy. However, they are not just collections of texts, but smaller novels, differing in the appearance of locations and soundtrack. As in many games, we learn a large part of the story through notes, diaries and memories. Mistwalker has opted for an unusual narrative method in the form of the Memory system.
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